Jonathan
Gaiser

Hello. I am a designer. Nice to meet you.

Résumé

Education

Masters of Architecture and Urban Design: UCLA (2002 - 2005)
Bachelor of Arts in Architecture: University of New Mexico (1997 - 2001)

Awards

Samsung, The Frame: CES 2017 Innovation Award (2017)
Hacker Dojo Coca Cola Hackathon: First Prize (2013)
Sony Electronics Internal “Project One Award” (2012)
Sony Electronics Internal San Jose Hackathon: First Prize (2012)
Sony Electronics Internal San Diego Hackathon: First Prize (2012)
Sony Reader Special Recognition Design Award (2011)
Sony Bravia Monolithic TV UI: Good Design Award: g-mark.org (2010)
UCLA Awards Day: Jeffrey "Skip" Heinz Award (2003)
University of California Los Angeles, Deans List (2003-2005)
Second Place: Crego Block Tower Competition (2000)
University of New Mexico, Deans List (1997-2002)

Work

Samsung Research America (March 2013 - Present)
Design Manager & Senior Designer (Interaction + Visual)
Responsible for managing the visual design team, leading interaction/visual design projects, R&D for new hardware, software and service products, driving novel interaction and interface design, visual design, interaction specifications, interface animations, concept pitching and demo presentation, interface prototyping. Leading small teams to create world class interaction design.

Sony Electronics (June 2008 - March 2013)
Senior Interaction Designer
Responsible for designing and creating user interface design, graphical assets, interaction design, concept projects, presentations, wireframes, information architecture, mockups and prototypes; including: 3d production, animation, illustration, flash, scripting, asset production, specification documentation, and some front end and prototype coding.

No Good Television (2004 - June 2008)
Visual Effects / Art Department Supervisor
Responsible for print design and production, graphic design, motion graphics, set design and construction, 3d modeling, rendering, lighting, scale model construction, image editing, acting supervision, match moving, and Art Department team management.

E4 Architects (2003)
Junior Architect
Responsible for field measurements, as-builts, research and processing at various city agencies, AutoCAD drafting, web design, graphic design, competition board design, digital modeling and rendering, and scale model construction.

Eric Owen Moss Architects (May 2003)
Intern
Scale model construction, and image editing.

Klee Design Collaborative (2001 - 2002)
Junior Architect
Residential and Small Commercial Design. Responsible for design, AutoCAD drafting, graphic design, digital modeling and rendering, physical scale model construction, and image editing.

Skills

Professional: Design Management, User Experience, User Centered Design, Project Leadership, User Interface Design, Interaction Design, User Experience, Concept Design, Visual Design, Motion Design, Stakeholder Management, Communication, Collaboration, Presentation, Passion, Curiosity

Software: Adobe Creative Suite: After Effects, Photoshop, Illustrator, InDesign, Dreamweaver, Flash, Omnigraffle, Processing, Maya, Cinema 4D, Rhino, AutoCAD, FormZ, MS Office

Prototyping: processing, quartz, objective c, action script, javascript, html, css, after effects scripting, cinema 4d scripting, and some c and other light scripting

Modeling: CNC Milling, Vacuum Forming, Laser Cutting, Casting and 3D Printing, Hand Modeling, Rough Mockups